Thursday, January 8, 2015

Example of Smaller Forces for Brigadier General

Pictured below are some examples of smaller forces that can be used for Brigadier General. One is a German Infantry Regiment reinforced with an Armored Car Company, the other is a reinforced Soviet Battalion with Artillery and Armored Cars inside a town.

German Regiment.

Soviet Reinforced Battalion.

Example of Fatigue Point Assignment to Infantry Support in Close Combat

Below is an example of infantry that were supporting other infantry during shooting but have now been caught up in close combat. The losing side fell back 1 and each took an FP and using the AI Matrix the unblemished victor advanced to hold onto the enemy.

Monday, December 15, 2014

Future Publications

At present I am writing two sets of rules, ancient warfare & colonial warfare.  The rules have been in testing since May 2014. These rules will also be geared for the solo-wargamer but can be played head to head as well.  These rules will be a slight departure from the core BGEN mechanics but not by much.  I hope to have copies sent out for playtesters before the end of Winter 2015 and have the game available for purchase by the end of Spring 2015.

What commanders of BGEN will find familiar will be the fatigue point and morale system. Combat will still take place on an element by element basis but there will be new rules for multiple elements in combat and the combat mechanics are being reworked to better favor sound tactical decisions and reduce the luck factor. The basing system will see some slight changes and we are adding new rules for the army general and allowing him field commanders as well.

Other periods with some work done already or simply planned and in no order at all are:

Spanish Civil War
World War One
Science Fiction
WWII Naval
American War of Independence
Seven Years War
Napoleonic Wars
Fantasy Warfare
World War II Skirmish
Vietnam War
Fantasy Skirmish
Victorian Science Fiction
Late 19th Century Warfare
Crimean War
Brigadier General Expansions

Friday, October 31, 2014

Free Field Marshals Baton Template for 3mm to 6mm Games of BGEN.

Available as a free download on WargamesVault.

Gameplay: Cohesion Check

Here is a gameplay example of a unit failing its cohesion check prior to movement. In this particular example the Soviet force to which this armor unit belongs had suffered some casualties thereby reducing its cohesion number.  The unit below needed a 10 or less to operate this turn, they rolled a 12 and sit out this turn trying to regroup, move men and tanks about, resupply etc.

Thursday, October 30, 2014

6mm Brigadier General Game

I posted a small battle report over on my main gaming blog on my most current battle set on the Eastern Front.  Here is a link and a couple of pictures.

Gameplay: Shooting - Armor vs Infantry

Another gameplay example of shooting.  In this situation we have a German AR unit on side of a river with a Soviet INF unit on the other. While the river is impassable where the AR unit is at, it does not block LOS.

The AR unit rolls a 2, adds its +4 to it for 6.  The INF unit rolls a 1 and adds its +2 (Unit already had one FP) the result is 6 to 3. Which is double the unit takes 2 additional FP hitting its max of 3FP. The INF unit is destroyed. Remove from the game and reduce the Soviet cohesion number by 1.